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888d0c4c
|
2013-02-28T23:18:21
|
|
Revert changes to markAllStateDirty that cleared D3D11 shader resources.
TRAC #22642
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1949 736b8ea6-26fd-11df-bfd4-992fa37f6226
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236be77d
|
2013-02-28T23:18:15
|
|
Disable two D3D11 warnings that would sometimes spam the output log for certain WebGL content.
These warnings identified when we set a render target that was bound as a shader resource, and were benign.
TRAC #22642
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1948 736b8ea6-26fd-11df-bfd4-992fa37f6226
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047dc625
|
2013-02-28T23:18:08
|
|
Only allow direct vertex buffers binding with attribute with 4 byte aligned offsets.
TRAC #22647
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1947 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
0693fc37
|
2013-02-28T23:18:03
|
|
Fix D3D11 errors from specifying the order of FragCoord, PointCoord, etc different between GS and PS.
TRAC #22646
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1946 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
d438fd49
|
2013-02-28T23:17:45
|
|
Use ArraySize to determine size of static arrays.
TRAC #22558
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1943 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
e1602ae7
|
2013-02-28T23:17:38
|
|
Fall back to drawing indexed points without indices in d3d9.
TRAC #22633
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1942 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
d5a91b90
|
2013-02-28T23:17:30
|
|
Validate matching uniform precisions.
TRAC #22635
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1941 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
be211b37
|
2013-02-28T23:17:16
|
|
Clamp the depth passed from glClearDepthf to (0,1) in Renderer11::clear.
This fixes potential out of range D3D11 errors.
TRAC #22643
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1939 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
bdf2d80f
|
2013-02-28T23:16:20
|
|
Add precompiled header support for the libGLESv2 project.
TRAC #22518
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1938 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
486d9e9b
|
2013-02-28T23:15:41
|
|
Remove a lot of unnecessary include files and break include chains.
This should speed up incremental compile times when modifying headers, by reducing the number of dependencies.
TRAC #22518
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1937 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0d94d1f7
|
2013-02-28T23:15:32
|
|
Add a new header for some constants from Context.h.
TRAC #22518
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1936 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8a406684
|
2013-02-28T23:15:26
|
|
Don't discard texture storage when redefining and image to generate mip maps.
TRAC #22632
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1935 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
cb4cc5a7
|
2013-02-28T23:15:21
|
|
Clear all applied texture resources in Renderer11::markAllStateDirty.
This fixes some D3D11 warnings about having the current render target bound to a shader resource view.
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1934 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
276337cb
|
2013-02-28T23:15:16
|
|
Pass through the PSIZE semantic all the way to the fragment shader in D3D11, fixing a register error.
In some cases when the app would draw triangles, and writes to gl_PointSize, the vertex shader would
output PSIZE and the pixel shader would not read it as an input.
TRAC #22561
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1933 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
0a71ecfb
|
2013-02-28T23:15:10
|
|
Fix the D3D11 errors being produced about using wrong input layout register signatures.
This was caused by using the same input layout for vertex shaders with different input signatures.
TRAC #22561
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1932 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
0b60014b
|
2013-02-28T23:15:04
|
|
Sort the elements of the D3D11 input layouts before we store them in the cache.
This prevents a D3D11 error complaining that the input layout
uses a different ordering of the vertex elements than the vertex shader.
TRAC #22561
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1931 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
4f4215f7
|
2013-02-28T23:14:58
|
|
Make some getter functions in ProgramBinary const.
TRAC #22561
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1930 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
771ca2a1
|
2013-02-28T23:14:52
|
|
Fix regression in point sprite geometry shader scaling.
Broken in #22428.
TRAC #22551
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1929 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d8136cbb
|
2013-02-28T23:14:44
|
|
Validate the number of uniform vectors.
TRAC #22571
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1928 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
a4ba59c6
|
2013-02-28T23:14:38
|
|
Add handling for certain cases of D3D9Ex device lost.
This will allow us to handle TDR restarts on newer machines. We still don't handle D3DERR_DEVICEREMOVED.
TRAC #22492
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1927 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d3d4208e
|
2013-02-28T23:14:31
|
|
Use optimization level 0 for D3D11.
TRAC #22516
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1926 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
31c4f235
|
2013-02-28T23:14:18
|
|
Fix D3D11 errors where the application passes in QNAN to glPolygonOffset or for the viewport bounds.
TRAC #22565
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1924 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
ce3128ad
|
2013-02-28T23:14:13
|
|
Fix using polygonOffsetUnits in place of polygonOffsetFactor in the D3D11 path.
TRAC #22565
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1923 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
51cb88e4
|
2013-02-28T23:14:07
|
|
Use actualFormat instead of internalFormat for checking if we can do a fast copy in Image11::copy.
TRAC #22586
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1922 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a7c7bc49
|
2013-02-28T23:14:02
|
|
Add the proper data offset in Image11::copy, for the slow pixel copy method.
TRAC #22586
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1921 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2c53e478
|
2013-02-28T23:13:56
|
|
Clear the Geometry Shader state in Renderer11::maskedClear.
TRAC #22569
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1920 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
96c21eea
|
2013-02-28T23:13:45
|
|
Initialize shader resource view member to NULL.
TRAC #22595
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1918 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
50ea993e
|
2013-02-28T23:13:40
|
|
Fixed the alpha blend mask not being initialized for masked clears.
TRAC #22590
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1917 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
09f326b0
|
2013-02-28T23:13:34
|
|
Implemented Renderer11:getDXT1/3/5TextureSupport.
TRAC #22422
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1916 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7ae9e7fc
|
2013-02-28T23:13:27
|
|
Image11 and TextureStorage11 make sure sizes are aligned properly.
TRAC #22422
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1915 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
53b0ecb8
|
2013-02-28T23:13:21
|
|
Moved common members in TextureStorage11_2D and TextureStorage11_Cube into TextureStorage11.
TRAC #22422
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1914 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a24d646b
|
2013-02-28T23:13:14
|
|
Added a utility function to determine required texture size alignments.
TRAC #22422
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1913 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
fd86c2ce
|
2013-02-28T23:13:07
|
|
Change the max reported viewport size to be the same as the maximum texture size in D3D11.
This fixes a regression in the WebGL conformance test "drawingbuffer-test".
TRAC #22582
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1912 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
cfdfd463
|
2013-02-28T23:13:01
|
|
Fix the y offset of Renderer11::copytexture to correct the inverted output image.
Was breaking the WebGL conformance test copy-tex-image-and-sub-image.
TRAC #22589
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1911 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
09bf2a79
|
2013-02-28T23:12:54
|
|
Use Map/Unmap instead of UpdateSubResource for uniforms.
TRAC #22480
Signed-off-by: Geoff Lang
Signed-off-by: Jamie Madill
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1910 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
315b6403
|
2013-02-28T23:12:46
|
|
Renamed and reorganized the vertex conversion tables in VertexBuffer9.
TRAC #22552
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1909 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5b2d855f
|
2013-02-28T23:12:32
|
|
TextureStorage11 classes now create shader resource views for depth stencils.
TRAC #22500
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1908 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
955014de
|
2013-02-28T23:12:24
|
|
Added utility functions for converting depth stencil DXGI_FORMATs.
TRAC #22500
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1907 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4e91d566
|
2013-02-28T23:12:09
|
|
Isolate D3DCompiler.h include to just the cpp files that need it, instead of every file that uses the renderer.
TRAC #22499
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1905 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d2811d68
|
2013-02-28T23:11:19
|
|
Break some of the include chains that cause unneeded dependencies between headers.
TRAC #22499
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1904 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b01158b2
|
2013-02-28T23:10:59
|
|
Change filter organization for the Renderer source files, further subdivided between 9 and 11.
TRAC #22499
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1903 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8d8814b7
|
2013-02-28T23:10:53
|
|
Remove D3D9 header included in the D3D11 path, and some references to D3DERR.
TRAC #22499
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1902 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a9a509e0
|
2013-02-28T23:10:44
|
|
Fixed a bug where the streaming buffer would not get space reserved if a higher index static buffer was invalidated.
TRAC #22543
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1901 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
709fee97
|
2013-02-28T23:10:37
|
|
Refactored calculation if a vertex buffer can do direct storage into a helper function.
TRAC #22543
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1900 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
15de0f9b
|
2013-02-28T23:10:31
|
|
Moved duplicate code.
TRAC #22428
Signed-off-by: Geoff Lang
Signed-off-by: Jamie Madill
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1899 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
13979a6c
|
2013-02-28T23:10:18
|
|
Optimized applying DX11 uniforms with memcpy.
TRAC #22428
Signed-off-by: Geoff Lang
Signed-off-by: Jamie Madill
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1898 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2494c97a
|
2013-02-28T23:10:03
|
|
Store integer and boolean uniforms in 4-element vectors.
TRAC #22428
Signed-off-by: Geoff Lang
Signed-off-by: Jamie Madill
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1897 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
cd714ef2
|
2013-02-28T23:09:50
|
|
Store boolean uniforms as 32-bit integers.
TRAC #22428
Signed-off-by: Geoff Lang
Signed-off-by: Jamie Madill
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1896 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a14ecf36
|
2013-02-28T23:09:42
|
|
Eliminate unused DX11 driver uniforms.
TRAC #22428
Signed-off-by: Geoff Lang
Signed-off-by: Jamie Madill
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1895 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6bb4886c
|
2013-02-28T23:09:34
|
|
Fix the conversion of textures to rendertargets to use the right number of mip levels if we already initialized storage.
When a texture was initialized with glStorage2DEXT or similar, the conversion to RT could change the number of mips.
TRAC #22560
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1894 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
28e7ba01
|
2013-02-28T23:09:28
|
|
Fix clearing the geometry shader state in copytexture, and errors generated by a BGRA backbuffer format.
TRAC #22545
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1893 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8d2f086a
|
2013-02-28T23:09:19
|
|
Only advertise postSubBuffer extension if we can actually present less than the whole buffer.
This is not available in D3D11, though it is added in D3D11.1.
TRAC #22506
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1892 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0bbb08d9
|
2013-02-28T23:09:11
|
|
Fix the SwapChain11::swapRect x and y coordinates to reference the lower left corner at (0,0).
TRAC #22506
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1891 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
3e3da583
|
2013-02-28T23:09:03
|
|
Allow zero sized system window FBO to be declared complete, and let the application use them for rendering.
TRAC #22548
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1890 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8c6d9df2
|
2013-02-28T23:08:57
|
|
Ensure we do not try to create a swapchain with dimensions smaller than 1x1.
TRAC #22548
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1889 736b8ea6-26fd-11df-bfd4-992fa37f6226
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2df7d8e1
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2013-02-28T23:08:49
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Fix a regression when drawing point sprites with a non-one-valued w coordinate.
TRAC #22551
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1888 736b8ea6-26fd-11df-bfd4-992fa37f6226
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a1229a3a
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2013-02-28T23:08:40
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Index data manager uses direct buffers for indices if possible.
TRAC #22297
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1887 736b8ea6-26fd-11df-bfd4-992fa37f6226
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db1899ce
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2013-02-28T23:08:33
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VertexDataManager now supports direct buffers when vertex conversion is not needed.
TRAC #22297
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1886 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d212e620
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2013-02-28T23:08:25
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VertexBuffer has a new abstract method to determine if conversion is required for a given attribute type.
TRAC #22297
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1885 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4587fee9
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2013-02-28T23:08:18
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Added an identity flag to VertexBuffer11's conversions.
TRAC #22297
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1884 736b8ea6-26fd-11df-bfd4-992fa37f6226
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76655416
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2013-02-28T23:08:09
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gl::Buffer now uses an rx::BufferStorage to store the data.
TRAC #22297
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1883 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4e52b635
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2013-02-28T23:08:01
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Added a BufferStorage creation method to renderer.
TRAC #22297
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1882 736b8ea6-26fd-11df-bfd4-992fa37f6226
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70c856f6
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2013-02-28T23:07:53
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Created a BufferStorage11 class.
TRAC #22297
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1881 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b91187c6
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2013-02-28T23:07:45
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Created a BufferStorage9 class.
TRAC #22297
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1880 736b8ea6-26fd-11df-bfd4-992fa37f6226
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1dc3956e
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2013-02-28T23:07:37
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Created a BufferStorage abstract class.
TRAC #22297
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1879 736b8ea6-26fd-11df-bfd4-992fa37f6226
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9cdced65
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2013-02-28T23:07:31
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Implemented Renderer11::getFloat*TextureSupport.
TRAC #22502
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1878 736b8ea6-26fd-11df-bfd4-992fa37f6226
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43ccf3f8
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2013-02-28T23:07:19
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Fix a regression with point sprites where the geometry shader state was not properly updated.
This was breaking the ES2 point sprites conformance test.
TRAC #22544
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1876 736b8ea6-26fd-11df-bfd4-992fa37f6226
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8ce2f8f8
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2013-02-28T23:07:10
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Implement larger bounds for viewports and scissor rectangles in D3D11.
This fixes a bug where we would not allow the application to draw outside the viewport, which is valid.
TRAC #22497
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1875 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b3560255
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2013-02-28T23:07:04
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Add a simple Range type to represent an integer 1D range.
TRAC #22497
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1874 736b8ea6-26fd-11df-bfd4-992fa37f6226
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1abd7974
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2013-02-28T23:06:58
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Enable anisotropic filtering support on the D3D11 path.
TRAC #22504
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1873 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c71ca75a
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2013-02-28T23:06:50
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Add support for resizing the window without recreating the swap chain in D3D11.
TRAC #22406
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1872 736b8ea6-26fd-11df-bfd4-992fa37f6226
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07765506
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2013-02-28T23:06:43
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Don't convert normalized integer types, they are interpreted as floating-point in the shader.
TRAC #22440
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1871 736b8ea6-26fd-11df-bfd4-992fa37f6226
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291266b4
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2013-02-28T23:06:37
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Implemented Renderer11::getLuminance*TextureSupport
TRAC #22503
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1870 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ea4a0c66
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2013-02-28T23:06:29
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Changed the rectangle arguments of Renderer11::blitRect from pointers to const references since they are never null or modified.
TRAC #22416
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1869 736b8ea6-26fd-11df-bfd4-992fa37f6226
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1e1deda4
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2013-02-28T23:06:23
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Implemented Renderer11::blitRect for render targets.
TRAC #22416
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1868 736b8ea6-26fd-11df-bfd4-992fa37f6226
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7e23285f
|
2013-02-28T23:06:15
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Added a texture object to RenderTarget11.
TRAC #22416
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1867 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d67f9ce0
|
2013-02-28T23:06:09
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Added a helper Renderer11::resolveMultisampledTexture method.
TRAC #22416
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1866 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c25537e7
|
2013-02-28T23:06:03
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Fixed a rounding bug in copyTexture and removed a redundant parameter blend state setting.
TRAC #22416
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1865 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ae84f738
|
2013-02-28T23:05:57
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RenderTarget11 now creates multisampled render targets.
TRAC #22417
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1864 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b3f4be07
|
2013-02-28T23:05:52
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RenderTarget11 converts the format again for mActualFormat to match RenderTarget9.
TRAC #22417
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1863 736b8ea6-26fd-11df-bfd4-992fa37f6226
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88fbd0fe
|
2013-02-28T23:05:46
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Added a Renderer11::getNearestSupportedSamples method.
TRAC #22417
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1862 736b8ea6-26fd-11df-bfd4-992fa37f6226
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df2fd572
|
2013-02-28T23:05:40
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Implemented Renderer11::getMaxSupportedSamples.
TRAC #22417
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1861 736b8ea6-26fd-11df-bfd4-992fa37f6226
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30f52c6c
|
2013-02-28T23:05:34
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Preserve the D3D11 offscreen texture contents when the swap chain is reset (ie from window resize).
TRAC #21929
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1860 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ae813836
|
2013-02-28T23:05:28
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Move the code related to creating and resetting offscreen texture resources to its own method.
TRAC #21929
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1859 736b8ea6-26fd-11df-bfd4-992fa37f6226
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211fa2ed
|
2013-02-28T23:05:23
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Only allocate offscreen texture resources when we need them, not every time we reset the swapchain.
This fixes a memory leak that caused the swapchain to initialize unbounded amounts of resources.
TRAC #21929
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1858 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ddd6c80e
|
2013-02-28T23:05:14
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|
Add the ability to recover from a removed device (TDR or driver removal) to the D3D11 code path.
TRAC #22411
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1857 736b8ea6-26fd-11df-bfd4-992fa37f6226
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779aa261
|
2013-02-28T23:04:58
|
|
Enclose error(GLint) and error(EGLint) into gl and egl namespaces.
This should generate a compile time error if we try to call the wrong function.
TRAC #22411
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1856 736b8ea6-26fd-11df-bfd4-992fa37f6226
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eb049e2c
|
2013-02-28T23:04:49
|
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Move the call to notify device lost to the Renderer.
TRAC #22411
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1855 736b8ea6-26fd-11df-bfd4-992fa37f6226
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f5f59491
|
2013-02-28T23:04:40
|
|
Enclose isDeviceLostError and checkDeviceLost in their corresponding d3d9/d3d11 namespaces.
TRAC #22411
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1854 736b8ea6-26fd-11df-bfd4-992fa37f6226
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dd2524c4
|
2013-02-28T23:04:33
|
|
Fix regressions in the unit tests related to setting gl_PointSize, and using other draw modes.
This had two regressions, using gl_PointSize and drawing triangles, and drawing points and triangles
with the same binary program.
TRAC #22526
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1853 736b8ea6-26fd-11df-bfd4-992fa37f6226
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43db7955
|
2013-02-28T23:04:28
|
|
Use the D3D11 adapter LUID for our adapter identifier check in ProgramBinary.
TRAC #22498
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1852 736b8ea6-26fd-11df-bfd4-992fa37f6226
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eec5c630
|
2013-02-28T23:04:21
|
|
Add support for more depth buffer formats in our EGLConfigs.
This includes no depth buffer and 16-bit depth buffer with no stencil buffer.
TRAC #22496
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1851 736b8ea6-26fd-11df-bfd4-992fa37f6226
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25950eac
|
2013-02-28T23:04:15
|
|
Fix the order of the channels in readPixelColor, which was messing up BGRA to RGBA readPixels.
TRAC #22529
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1850 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ad74a4b1
|
2013-02-28T23:04:09
|
|
Enabled vsync in SwapChain11.
TRAC #22505
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1849 736b8ea6-26fd-11df-bfd4-992fa37f6226
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be58aa08
|
2013-02-28T23:03:55
|
|
Created Fence11.
TRAC #22420
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1847 736b8ea6-26fd-11df-bfd4-992fa37f6226
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8b7606aa
|
2013-02-28T23:03:47
|
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Created Query11.
TRAC #22419
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1846 736b8ea6-26fd-11df-bfd4-992fa37f6226
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5defc5c0
|
2013-02-28T23:03:41
|
|
Integrated the new rx::Fence class into gl::Fence.
TRAC #22418
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1845 736b8ea6-26fd-11df-bfd4-992fa37f6226
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cfe787e7
|
2013-02-28T23:03:35
|
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Added a fence creation method to Renderer.
TRAC #22418
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1844 736b8ea6-26fd-11df-bfd4-992fa37f6226
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dbbe605a
|
2013-02-28T23:03:25
|
|
Created Fence9.
TRAC #22418
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1843 736b8ea6-26fd-11df-bfd4-992fa37f6226
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baaa196f
|
2013-02-28T23:03:13
|
|
Created an abstract rx::Fence class.
TRAC #22418
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1842 736b8ea6-26fd-11df-bfd4-992fa37f6226
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