|
91ff8845
|
2022-10-13T23:56:17
|
|
Disable "The key you just pressed is not recognized by SDL." message by default
|
|
13919214
|
2022-10-13T23:23:55
|
|
Fixed reported cases of "Keyboard layout unknown" messages
In all cases they were using SDL_SCANCODE_TABLE_XFREE86_2 with some keycodes remapped or fewer than expected keycodes. This adds a sanity check that catches all of them and gives them the right scancode table.
|
|
2c192385
|
2022-10-13T22:50:57
|
|
Don't remove entries from an existing scancode keymap
If we can't find the X11 keysym, it's likely that either the keysym is NoSymbol, in which case we won't hit it anyway, or it's been mapped to a character, in which case the existing mapping is correct for the scancode and the character will be reflected in the keycode mapping.
|
|
99f2a503
|
2022-10-13T22:40:24
|
|
X11 scancode mapping cleanup
* Consolidated scancode mapping tables into a single location for all backends
* Verified that the xfree86_scancode_table2 is largely identical to the Linux scancode table
* Updated the Linux scancode table with the latest kernel keycodes (still unmapped)
* Route X11 keysym -> scancode mapping through the linux scancode table (which a few hand-written exceptions), which will allow mappings to automatically get picked up as they are added in the Linux scancode table
* Disabled verbose reporting of missing keysym mappings, we have enough data for now
|
|
f5afb7d1
|
2022-10-13T18:44:15
|
|
directfb: Fix return type of DirectFB_RenderPresent()
|
|
fc73386f
|
2022-10-12T21:44:50
|
|
Fixed the mapping from raw joystick values to the expected [SDL_JOYSTICK_AXIS_MIN, SDL_JOYSTICK_AXIS_MAX] range. (thanks Tas!)
The original code mapped incorrectly from [min, max] to [-32768, 32512], the upper bound being SDL_JOYSTICK_AXIS_MAX - 255 instead of SDL_JOYSTICK_AXIS_MAX.
|
|
eea9f638
|
2022-10-12T18:51:59
|
|
CI: Update to actions/checkout@v3.
|
|
7d230af5
|
2022-10-12T12:41:30
|
|
testevdev: Explain why the test data is encoded the way it is
Signed-off-by: Simon McVittie <smcv@collabora.com>
|
|
81dee319
|
2022-10-12T12:36:41
|
|
testevdev: Add a static assertion for supported sizeof(long)
If this assertion fails on some platform (unlikely), we will need a
third implementation for SwapLongLE().
Signed-off-by: Simon McVittie <smcv@collabora.com>
|
|
5b9608e0
|
2022-10-11T23:35:33
|
|
Remove D3D9 workarounds for Watcom.
The linked PRs have been merged since May.
|
|
2d7816e3
|
2022-10-12T09:59:31
|
|
dynapi: Disable support for API call logging by default.
We can manually enable it if necessary, but it bloats the library to
leave it on just in case.
Fixes #6381.
|
|
f69e004d
|
2022-10-12T13:58:41
|
|
Android default to dynamic API disabled (see #6381)
|
|
f6ff8778
|
2022-10-12T13:55:14
|
|
Android default to dynamic API disabled (see #6381)
|
|
6836273d
|
2022-10-12T00:17:50
|
|
Use XIWarpPointer if compiled with xinput2
Co-authored-by: Andrei E <andreien@proton.me>
|
|
fb32effd
|
2022-10-09T12:13:23
|
|
testevdev: Fix detection of word size
The check for whether to use a 32- or 64-bit swap for an array of long
values always took the 64-bit path, because <limits.h> wasn't included
and therefore ULONG_MAX wasn't defined. Turn this into a runtime check,
which a reasonable compiler will optimize into a constant.
This fixes testevdev failures on 32-bit big-endian platforms such as hppa
and older powerpc. Little-endian and/or 64-bit platforms are unaffected.
[smcv: Added commit message]
Bug-Debian: https://bugs.debian.org/1021310
Co-authored-by: Simon McVittie <smcv@collabora.com>
|
|
e710440f
|
2022-10-11T11:23:16
|
|
Vita: Fix typo in CI CMake command.
|
|
be2cb000
|
2022-10-11T11:16:52
|
|
wayland: Check for the input handle before checking the keyboard handle
|
|
df1bd07d
|
2022-10-11T07:25:27
|
|
d3d12: actually execute the pending commands before processing resize
This makes sure all the resources are in the expected state
Fix the D3D12 case in https://github.com/libsdl-org/SDL/issues/6376
|
|
0b88e609
|
2022-10-11T07:40:35
|
|
wayland: Raise wl_seat maximum version to 8
Version 8 is required for supporting axis_value120 high-resolution scroll events.
|
|
41c718ed
|
2022-10-11T10:07:32
|
|
Fix memory leak in PSP_CreateTexture
|
|
6f224e4d
|
2022-10-11T10:44:20
|
|
Made timestamp_us of sensor events increase monotonically for Nintendo controllers
|
|
4227a0b4
|
2022-10-10T22:44:48
|
|
Vita: Turn on `SDL_WERROR` in CI.
|
|
e99b05d6
|
2022-10-10T22:36:21
|
|
Vita: Install bash in CI.
The wrapper `arm-vita-eabi-pkg-config` fails without it with the error:
`env: can't execute 'bash': No such file or directory`
|
|
fefd48eb
|
2022-10-10T22:30:05
|
|
PS2: Turn on `SDL_WERROR` in CI.
|
|
8117bfe5
|
2022-10-10T22:29:31
|
|
PS2: Ignore warnings from toolchain headers.
The `gsInline.h` header creates `Wdeclaration-after-statement` warnings.
|
|
04727946
|
2022-10-10T22:04:15
|
|
PSP: Turn on `SDL_WERROR` in CI.
|
|
5ddac7e0
|
2022-10-10T22:04:02
|
|
PSP: Fix type mismatch warnings.
|
|
c1317175
|
2022-10-10T22:02:17
|
|
PSP: Fix `Wformat` warnings.
|
|
669532d5
|
2022-10-10T22:01:49
|
|
PSP: Remove dead code.
Fixes unused variable warning.
|
|
17322e2b
|
2022-10-10T13:07:52
|
|
dynapi: Optionally log every call into the SDL API.
This will only log things going through dynapi, which means it won't
do anything if dynapi is disabled for a given build, but also things
that call the `*_REAL` version of an API won't log either (which is
to say, if an internal piece of SDL calls a public API, it won't log
it, but if an application calls that same entry point, it will).
Since this just inserts a different function pointer, unless you
explicitly request this at runtime, it won't add any overhead, and,
of course, the entire thing can be turned off with a single #define
so it doesn't even add extra unused code to the shared library if
the kill switch is flipped.
|
|
45070835
|
2022-10-10T09:39:55
|
|
Fixed build
|
|
680d0f04
|
2022-10-10T09:26:49
|
|
Added support for undefined or centered position for shaped windows
Fixes https://github.com/libsdl-org/SDL/issues/6359
|
|
b737833d
|
2022-10-10T11:07:03
|
|
N3DS: Turn on SDL_WERROR in CI.
|
|
6784d84c
|
2022-10-10T01:31:14
|
|
N3DS: Fix `-Wformat` warnings in tests.
All warnings were about invalid specifiers. Since U/Sint32 is a long,
using `%d` emits a -Wformat warning.
|
|
43a2b0b1
|
2022-10-10T00:00:52
|
|
N3DS: Use macro to correct axis.
Using `(value * SDL max) / 3DS max` allows for marginally better
accuracy compared to `value * (SDL max / 3DS max)`.
|
|
49c25b1d
|
2022-10-09T23:49:00
|
|
N3DS: Fix PrivateSensorUpdate call.
A new timestamp parameter was added in 2c51874.
|
|
cb1972b3
|
2022-09-20T23:07:04
|
|
N3DS: ZL and ZR should be considered as triggers.
Previously they were considered as clicking stick.
|
|
86a8714f
|
2022-09-20T23:04:20
|
|
N3DS: Refactor joystick module to avoid globals.
|
|
392f3882
|
2022-09-20T22:45:24
|
|
N3DS: Use SDL_Sensor instead of Joystick sensors.
|
|
27557b62
|
2022-09-20T19:53:45
|
|
N3DS: Prefix timer sources with `N3DS_`.
|
|
efc93e68
|
2022-09-18T15:17:08
|
|
N3DS: Don't set `num_display` by hand.
Doing so creates 2 empty displays at the beginning of the list.
|
|
c7c0e81c
|
2022-09-18T14:01:36
|
|
N3DS: Update README.
|
|
83ec6062
|
2022-09-18T13:46:09
|
|
N3DS: Move gfxInit and hidInit from main to video.
|
|
266014fa
|
2022-09-18T13:38:26
|
|
N3DS: Use SDL_Touch instead of the Joystick touch.
|
|
f9785702
|
2022-09-18T13:22:07
|
|
N3DS: Deduce screen from window's display.
This removes the need for a dedicated window creation flag.
|
|
46a13ad9
|
2022-09-18T12:35:32
|
|
N3DS: NEON is likely not supported.
|
|
af2bc2ed
|
2022-09-18T10:52:35
|
|
N3DS: Use osSetSpeedupEnable instead of PTMSYSM.
|
|
03bbbcd8
|
2022-09-18T09:06:36
|
|
N3DS: Use CreateJoystickGUIDForName.
|
|
2b2693ae
|
2022-09-18T08:49:56
|
|
N3DS: Use asprintf instead of snprintf.
|
|
65527537
|
2021-03-30T04:32:39
|
|
N3DS port (squashed)
A dedicated renderer using Citro3D would likely allow for better
much better graphical performances.
|
|
61b5360e
|
2022-10-10T08:27:42
|
|
Only check to see if the ICC profile changes when the display changes or we gain focus
Fixes https://github.com/libsdl-org/SDL/issues/6366
|
|
6ffc45b0
|
2022-10-09T17:22:31
|
|
Removed "undefined" argument for Apple platforms.
This is incompatible with enabling bitcode, such as with iOS builds. The
default value for "undefined" is "error" so this option should be
redundant.
|
|
ec1137df
|
2022-10-09T15:19:47
|
|
cmake: Apply CETCOMPAT fix from ef988fe1 to tests
|
|
f99fc326
|
2022-10-09T11:42:39
|
|
d3d12: fixed window resize handling
Fixes https://github.com/libsdl-org/SDL/issues/6355
|
|
490c20f9
|
2022-10-09T09:57:55
|
|
d3d12: reset the vertex buffer size when it is released
|
|
efdb390c
|
2022-10-09T09:11:33
|
|
Disable the HIDAPI Wii driver by default as it doesn't work with the dolphinbar
|
|
6391ad97
|
2022-10-09T11:11:55
|
|
wayland: Factor out common libdecor frame commit code
The pattern of:
libdecor_state_new()
libdecor_frame_commit()
libdecor_state_free()
was used in several places. Factor it out into a common function.
|
|
b0a9396b
|
2022-10-09T11:06:20
|
|
wayland: Remove XDG surface geometry calls
These were needed to fix some buggy behavior regarding committing old buffer sizes when entering fullscreen that has since been corrected. Remove them.
|
|
b91ddbc3
|
2022-10-09T06:15:18
|
|
wayland: null-terminate drop data
|
|
9df1af35
|
2022-10-09T15:44:07
|
|
Sync SDL wiki -> header
|
|
d0220395
|
2022-10-09T12:01:02
|
|
testhaptic: fix watcom "&array may not produce intended result" warning
|
|
01498d3a
|
2022-10-06T03:19:28
|
|
SDL_render_psp.c: fix -Wshadow
Emitted by PSP's gcc
|
|
4298e798
|
2022-10-06T02:55:30
|
|
SDL_offscreenframebuffer.c: fix format '%d' expecting int instead of Uint32
Emitted by Nintendo 3DS's gcc (fix is same as used by ngage)
|
|
b8a4b8d1
|
2022-10-06T02:51:50
|
|
testautomation_mouse: fix format '%i' expecting 'int' instead of 'Uint32'
Emitted by Nintendo 3DS's gcc
|
|
b51a88a9
|
2022-10-06T02:23:57
|
|
SDL_malloc.c: fix variable 'used' set but not used
Emitted by clang-cl
|
|
5c150ddc
|
2022-10-06T02:21:49
|
|
SDL_mslibc.c: fix unknown pragma ignored [-Wunknown-pragmas]
Emitted by clang-cl
|
|
37beabd1
|
2022-10-06T02:16:07
|
|
SDL_mslib.c: clang-cl does not support `/GL-`
|
|
85fd40fa
|
2022-10-06T02:04:24
|
|
Fix -Wunused-const-variable warning when using clang-cl
|
|
7ae5d8d4
|
2022-10-06T01:15:49
|
|
testmessage: fix conversion from `intptr_t` to `Uint32`
Emitted by MSVC
|
|
02b200ef
|
2022-10-06T01:14:28
|
|
testoffscreen: fix '<': signed/unsigned mismatch
Emitted by MSVC
|
|
7a7980fa
|
2022-10-06T01:12:42
|
|
testnative: fix conversion from `time_t` to `unsigned int`
Emitted by MSVC
|
|
87706895
|
2022-10-06T01:12:18
|
|
testmouse: add explicit int-cast to avoid warning about converting `float` to `int`
Emitted by MSVC
|
|
3c251ec4
|
2022-10-06T01:10:22
|
|
testintersections: fix conversion from `time_t` to `unsigned int`
Emitted by MSVC
|
|
b771d9be
|
2022-10-06T01:09:32
|
|
tests: avoid MSVC preaching about unsafe functions
|
|
ebae142a
|
2022-10-06T01:05:59
|
|
testhaptic: fix conversion from `size_t` to `int`
Emitted by MSVC
|
|
18c776e1
|
2022-10-06T01:02:17
|
|
testspriteminimal: fix conversion from `time_t` to `unsigned int`
Emitted by MSVC
|
|
f3389f13
|
2022-10-06T01:00:58
|
|
testgeometry: fix conversion from 'double' to 'float', possible loss of data
emitted by MSVC
|
|
2105c7f6
|
2022-10-06T00:58:26
|
|
SDL_thread.c: fix unused function SDL_FreeErrBuf when building without thread support (emscripten)
|
|
07225d2e
|
2022-10-06T00:55:37
|
|
cmake: fix check for -marm
This fixes the following warning:
clang: warning: argument unused during compilation: '-marm' [-Wunused-command-line-argument]
|
|
45da1339
|
2022-10-06T00:39:47
|
|
cmake: don't error on apple when using deprecated declarations
|
|
274ec025
|
2022-10-06T00:31:00
|
|
testautomation: avoid format related warnings by using a few pragma's
ci: enable -Werror to a few platforms
|
|
d04fa0ef
|
2022-10-06T00:30:11
|
|
controllermap: use enum to avoid '-Wmaybe-uninitialized'
Emitted by MinGW:
In function 'WatchJoystick',
inlined from 'SDL_main' at D:/a/SDL/SDL/test/controllermap.c:802:9:
D:/a/SDL/SDL/test/controllermap.c:437:9: warning: 'marker' may be used uninitialized [-Wmaybe-uninitialized]
437 | SDL_SetTextureAlphaMod(marker, alpha);
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
D:/a/SDL/SDL/test/controllermap.c: In function 'SDL_main':
D:/a/SDL/SDL/test/controllermap.c:355:71: note: 'marker' was declared here
355 | SDL_Texture *background_front, *background_back, *button, *axis, *marker;
|
|
a905db9d
|
2022-10-05T23:59:01
|
|
testcustomcursor: fix Wswitch warning by casting the arg to an int
|
|
bb527678
|
2022-10-05T23:56:27
|
|
testgamecontroller: fix -Wshadow warning by renaming global axis+button textures
|
|
57c88655
|
2022-10-05T23:55:59
|
|
automation_main.c: fix -Wformat-zero-length warning due to SDL_SetError("")
|
|
be5f55c4
|
2022-10-07T00:17:25
|
|
watcom: add ENABLE_WERROR option to makefiles
|
|
335c6724
|
2022-10-06T19:17:18
|
|
autotools: add --enable-werror option
|
|
77822ed1
|
2022-10-05T15:14:08
|
|
cmake: add SDL_WERROR to conditionally enable/disable -Werror
|
|
1064fdee
|
2022-10-06T05:04:51
|
|
cmake: append to COMPILE_FLAGS property
|
|
68e20501
|
2022-10-06T23:41:13
|
|
autotools: by default, disable x11 on MacOS/iOS
|
|
151c2341
|
2022-10-06T05:27:37
|
|
ci: Add SDL_WERROR to a few configurations
|
|
eb8eb621
|
2022-10-06T22:49:17
|
|
SDL_x11modes: fix -Wunused-variable
|
|
b18c361b
|
2022-10-08T13:18:00
|
|
Updated variable name for mouse coordinates in mouse wheel events
|
|
4f318c90
|
2022-10-08T12:01:42
|
|
Add cursor position to mouse wheel event (thanks @meyraud705!)
Fixes https://github.com/libsdl-org/SDL/pull/6351
|
|
5490505a
|
2022-10-08T09:41:10
|
|
Added a note to update the website after a stable release
|
|
17b43b0f
|
2022-10-08T09:32:09
|
|
Don't try to create a semaphore for the mutex implementation if threads are disabled
Fixes https://github.com/libsdl-org/SDL/issues/6344
|
|
33050fea
|
2022-10-07T11:29:49
|
|
Only open HID devices that might have a HIDAPI driver available
This prevents an OS prompt for every connected device when running on Android
|
|
31991ab8
|
2022-10-07T15:45:28
|
|
Fix \sa to a valid function in SDL_metal.h.
|
|
484d5fd6
|
2022-10-05T13:19:38
|
|
audio open: ensure 2 devices don't get the same id
|
|
5ec1cef6
|
2022-10-06T22:43:33
|
|
Further fixes for the sndio CMake detection
|