|
1085c317
|
2022-01-07T16:43:53
|
|
Use the requested cursor size instead of the default cursor size
CopyImage() will scale based on the system accessibility settings automatically.
Fixes https://github.com/libsdl-org/SDL/issues/5198
|
|
4b38d4c9
|
2022-01-07T12:37:28
|
|
Leave the Metal view active on the window when recreating the Metal renderer
Fixes https://github.com/libsdl-org/SDL/issues/5140
Also move the metal tag definition to SDL_syswm.h so it can be used by applications
|
|
957c48b4
|
2022-01-07T10:58:04
|
|
Fixed detecting focus change to child dialogs
Fixes https://github.com/libsdl-org/SDL/issues/5157
|
|
515b5f2a
|
2021-12-22T12:04:10
|
|
Fix build errors in PSP port
|
|
c3ec62d6
|
2021-01-09T11:25:39
|
|
PSP lazier blend states, display mode report with 16bit option
|
|
8f924b82
|
2022-01-03T16:41:03
|
|
kmsdrm: Remove gbm_bo_get_offset()
It is not present on some older libgbm versions that we still
support and has been unused since 85e8adf.
|
|
120c76c8
|
2022-01-03T09:40:00
|
|
Updated copyright for 2022
|
|
4b112620
|
2022-01-02T19:11:50
|
|
SDL_cocoamodes.m (Cocoa_GetDisplayDPI): fix build using older toolchains
Fixes https://github.com/libsdl-org/SDL/issues/5162
|
|
0403fa8a
|
2022-01-02T02:36:23
|
|
X11_WaitEventTimeout: remove unreachable return
If that condition was reachable, the return value should be negative to indicate that waiting for the timeout failed.
Otherwise, SDL_WaitEventTimeout would incorrectly return early.
|
|
8f816998
|
2021-12-31T08:46:54
|
|
Only clear IME display options if SDL_HINT_IME_SHOW_UI is off (thanks opxdo!)
Fixes https://github.com/libsdl-org/SDL/issues/5153
|
|
e4000c02
|
2021-12-31T10:30:51
|
|
video: SDL_GL_GetAttribute needs to operate on FBO 0.
If a different FBO is bound, this would return incorrect results.
Fixes #5082.
|
|
6a7b6380
|
2021-12-28T12:07:56
|
|
Fix macOS cursor jumping to corner on first titlebar click
|
|
a35a7d25
|
2021-12-25T05:00:26
|
|
Fix SigSegV from displayInfoInvalidate when changing resolution
|
|
1c41b535
|
2021-12-25T03:47:59
|
|
macOS: Calculate correct DPI by not using backingScaleFactor
|
|
a1e992b1
|
2021-12-21T22:07:17
|
|
Fixed bug #5118 - [Android] PointerIcon leak in Cursor API
|
|
71e3998d
|
2021-11-23T17:56:46
|
|
Make SDL_VideoInit cleanup when errors occur before video driver creation.
|
|
2052b5bc
|
2021-12-17T01:10:10
|
|
os2messagebox: use proper UCHAR* typecast in assignment, just in case.
|
|
ca18bf11
|
2021-12-16T12:01:18
|
|
Don't compare raw mouse button state with windows message button state
When mouse buttons are swapped, right mouse button down is the same value as raw mouse button up, and conceptually the two systems use different button masks, so never cache state between the two.
Fixes https://github.com/libsdl-org/SDL/issues/5108
|
|
4c9966ee
|
2021-12-16T10:22:27
|
|
wayland: Add a note for why we check 0,0 for fullscreen configurations
|
|
6101499c
|
2021-12-16T09:07:31
|
|
BigEndian: fix code that generates illegal instruction with gcc-4.9.2 on powerpc
Program received signal SIGILL, Illegal instruction.
X11_InitKeyboard (_this=0x1001f8f0)
at /home/sdl/SDL_git/src/video/x11/SDL_x11keyboard.c:273
273 XKeyboardState values = { .global_auto_repeat = AutoRepeatModeOff };
|
|
3a5e148b
|
2021-12-14T11:02:07
|
|
Renderer backends use SDL_Color instead of int for geometry colors.
|
|
e2ade2bf
|
2021-12-10T16:22:34
|
|
Fix build against wayland 1.20
Fixes #5088
|
|
9da93d07
|
2021-12-08T12:38:16
|
|
video: x11: Set XImage's byte_order field (fix #5081)
If the X server's byte order is different from the client, things might
display in the wrong colour.
Apparently we can just set the byte_order field to the client's byte
order, and the X server will adjust everything automatically:
https://xorg.freedesktop.narkive.com/GbSD1aPq/ximage-s-byte-order-field
|
|
e7f84c20
|
2021-12-09T10:40:53
|
|
Fix a typo in comment.
|
|
66fbf00e
|
2021-12-09T10:40:18
|
|
Temporarily ignore gl_config.driver_loaded check in Cocoa_GLES_SetupWindow.
|
|
cb8fa5f9
|
2021-12-04T03:50:12
|
|
wayland: fix keycodes of swapped xkb modifier keys
|
|
8d14e6ea
|
2021-12-08T14:01:02
|
|
replaced use of _MAX_PATH with CCHMAXPATH in os/2 code,
it now compiles without HAVE_LIBC
|
|
6f6382f8
|
2020-05-15T20:45:30
|
|
Fix SDL_GameController API for PSP (#3)
- Add missing mapping
- Make sure the only window has the keyboard focus (so no `SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS` is needed)
|
|
da0f76de
|
2021-12-07T00:38:46
|
|
cocoa: Don't round scroll deltas from trackpads
Rounding the scroll deltas from trackpads causes jerky scrolling behavior
by artificially amplifying the effects of very small scroll movements.
We should only round events from devices with discrete scroll wheels,
because we know the smallest unit of movement there is a single tick.
|
|
00014dc2
|
2021-12-07T18:47:10
|
|
fix some warnings from psp builds (missing includes.)
|
|
03019c91
|
2021-12-06T20:37:52
|
|
autotools, cmake: tighten Xfixes check && explicitly test BarrierEventID
Apparently the older versions of libXi doesn't have it. Fixes the build
break issue reported at:
https://github.com/libsdl-org/SDL/commit/4b42c05ba1eaaaa9a4ef803acea8f13402271039#commitcomment-61427659
|
|
a709b5b6
|
2021-12-04T14:14:47
|
|
video: wayland: Handle 0x0 xdg_toplevel_configure in fullscreen
The xdg_shell spec seems to state[1] that xdg_toplevel_configure events can
always provide a 0×0 width/height to signal that the compositor doesn't
care. SDL previously assumed the provided width/height was always valid
for fullscreen windows, and so applied it as-is.
This broke SDL applications on KDE/KWin 5.23, which now sends 0×0
configure events (and, in 5.23.3, 1×1 events for some reason), breaking
all SDL applications in fullscreen[2].
[1]: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/issues/6
[2]: https://bugs.kde.org/show_bug.cgi?id=444962#c6
|
|
66b0a6ee
|
2021-12-01T01:33:57
|
|
workaround for libmali gbm_device_get_fd()
gbm_device_get_fd() in at least some libmali versions duplicates handle.
Other implementations do not do duplication. To prevent handle leak save
drm_fd in SDL_DisplayData.
|
|
662ea5ab
|
2021-12-01T01:40:24
|
|
minor correction after previous patch and minor tidy-up.
|
|
70c5e91d
|
2021-12-01T01:20:10
|
|
os/2 optionally builds against libiconv.
|
|
8c91cf7d
|
2021-11-30T12:36:46
|
|
Always create a full 256-entry map in case color values are out of range
Fixes https://github.com/libsdl-org/SDL/issues/5042
|
|
8589134f
|
2021-11-30T10:23:21
|
|
Fixed potential buffer overflow in YUV conversion
Fixes https://github.com/libsdl-org/SDL/issues/5043
|
|
715d4812
|
2021-11-29T22:43:25
|
|
windows: Fix GUI key state when grabbing the keyboard
When our keyboard grab hook is installed, GetKeyState() will return 0 for the
GUI keys even when they are pressed. This leads to spurious key up events when
holding down the GUI keys and the inability to use any key combos involving
those modifier keys.
|
|
f6fdbc1e
|
2021-11-29T21:16:15
|
|
video: x11: Fix an invalid SDL_LogError() call
This fixes a compile warning — and possible invalid memory read —
introduced in 9c03d255 ("Add back X11 legacy WM_NAME encodings"), which
was part of PR #5029, fixing Bug #4924.
The issue is with one of the added warnings in X11_GetWindowTitle().
Basically, the "title" variable passed to SDL_LogError() hasn't been
initialised yet: we could pass propdata in directly, but it's better to
move the SDL_LogError() call until after title is set, IMHO.
This fixes the following warning from gcc (SUSE Linux) 11.2.1:
In file included from /home/david/Development/SDL/src/video/x11/../../SDL_internal.h:45,
from /home/david/Development/SDL/src/video/x11/SDL_x11window.c:21:
/home/david/Development/SDL/src/video/x11/SDL_x11window.c: In function 'X11_GetWindowTitle':
/home/david/Development/SDL/src/video/x11/../../dynapi/SDL_dynapi_overrides.h:33:22: warning: '%s' directive argument is null [-Wformat-overflow=]
33 | #define SDL_LogDebug SDL_LogDebug_REAL
/home/david/Development/SDL/src/video/x11/SDL_x11window.c:720:13: note: in expansion of macro 'SDL_LogDebug'
720 | SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, "Failed to convert WM_NAME title expecting UTF8! Title: %s", title);
| ^~~~~~~~~~~~
|
|
b5d47aa2
|
2021-11-28T23:15:31
|
|
Fix comment style for old compilers (`//`⇒`/**/`)
|
|
367684b0
|
2021-11-28T22:56:24
|
|
Add patches suggested by @slouken in round 1 review
|
|
9c03d255
|
2021-11-28T16:18:39
|
|
Add back X11 legacy WM_NAME encodings
Closes #4924.
Based on patches of the past, such as this work by James Cloos in July
2010:
https://github.com/exg/rxvt-unicode/commit/d7d98751b7385416ad1694b5f1fde6c312ba20d5,
as well as code comments in the Perl module X11::Protocol::WM
(https://metacpan.org/pod/X11::Protocol::WM) and even the code to Xlib
itself, which taught me that we should never have been using
`XStoreName`, all it does is call `XChangeProperty`, hardcoded to
`XA_STRING`!
What can I say, when the task is old school, the sources are too 😂
|
|
72e53e4b
|
2021-11-28T19:25:22
|
|
wayland: Clear driverdata before calling ResetDisplayModes
|
|
942973dd
|
2021-11-28T09:27:28
|
|
Use mouse ID 0 for raw mouse events
We don't track state for each mouse individually, so we should just use the global mouse ID for all events.
Fixes https://github.com/libsdl-org/SDL/issues/5026
|
|
11a9cd63
|
2021-11-27T08:14:50
|
|
Fixed building SDL on UWP
|
|
4e5839a5
|
2021-11-26T13:45:08
|
|
Fixed compiling for Raspberry Pi
|
|
57366285
|
2021-11-23T20:14:18
|
|
Only send display events for hotplugged displays, not the initial state
|
|
381f99a3
|
2021-11-23T10:58:04
|
|
Fix warnings: re-add enum forward declaration
|
|
dd6817b3
|
2021-11-23T10:47:34
|
|
Fix warnings: static function, {} initializier, un-needed enum forward declaration
|
|
fae70349
|
2021-11-23T10:33:12
|
|
Fix warnings: static, include, un-initialized vairables
|
|
9c72adc8
|
2021-11-23T09:41:01
|
|
More "Integer overflow generates Illegal instruction under sanitizers" (see bug #4995)
|
|
8dd6edec
|
2021-11-23T09:30:42
|
|
Fixed bug #3232 - Integer overflow generates Illegal instruction under sanitizers + see bug #4995
|
|
c878d9a0
|
2021-11-22T17:06:41
|
|
Haiku: comment this should not be SDL_free()
|
|
0445c13a
|
2021-11-22T16:49:17
|
|
Remove 'malloc' from comment
|
|
c3633d2c
|
2021-11-22T16:44:48
|
|
Haiku: use SDL_malloc
|
|
79b37cc5
|
2021-11-22T16:43:49
|
|
Pandora: use SDL_malloc
|
|
10ffcbb1
|
2021-11-22T16:41:45
|
|
QNX: use SDL_malloc
|
|
9fcc630f
|
2021-11-22T16:37:34
|
|
X11: use SDL_malloc
|
|
19bf36db
|
2021-11-22T16:37:19
|
|
DirectFB: use SDL_malloc
|
|
5a7a7ba5
|
2021-11-22T11:25:59
|
|
Don't use "realloc" in comment so that it doesn't show up
|
|
b4aeaa30
|
2021-11-22T11:20:52
|
|
Use SDL_calloc / SDL_free
|
|
cb9f85e8
|
2021-11-22T11:18:01
|
|
Don't use "round", so that it's doesn't show up while searching for the function
|
|
d31251b0
|
2021-11-21T22:30:48
|
|
use SDL's functions version inplace of libc version
|
|
c97b7218
|
2021-11-21T12:18:10
|
|
Added SDL_PremultiplyAlpha() to premultiply alpha on a block of SDL_PIXELFORMAT_ARGB8888 pixels
|
|
ceb9e9a8
|
2021-11-21T00:21:41
|
|
cocoa: Removed a debug printf call.
|
|
18715acb
|
2021-11-21T00:14:18
|
|
cocoa: Position non-left mouse button events in background windows correctly.
Fixes #4828.
|
|
23b7bdef
|
2021-11-20T14:11:30
|
|
offscreen: Don't fail to create a window because of driver_loaded politics.
Fixes #4922.
|
|
665865ed
|
2021-11-19T09:58:13
|
|
If the hardware is in an error state, the final page flip may not come.
We should either put a timeout on the wait when destroying the window, or skip it entirely.
|
|
a7a54e64
|
2021-11-18T00:43:55
|
|
wayland: Add support for display connect/disconnect events
|
|
5cc23868
|
2021-11-15T11:52:43
|
|
wayland: Add support for SDL_DisplayOrientation
|
|
cc094f4d
|
2021-11-14T20:15:48
|
|
Fixed building with the macOS 10.8 SDK
|
|
1cd3e837
|
2021-11-14T15:51:38
|
|
cocoa: Fix abort on touch event types without a subtype
macOS 10.6 has some touch NSEvents which do not have a subtype
(Begin/EndGesture, Magnify, Rotate, Swipe) and cause an uncaught
exception which triggers SIGABRT and the program exits.
As it is, none of the macOS 10.6 touch events are detected as a
trackpad (including Gesture due to using different subtypes).
|
|
781caec2
|
2021-11-15T00:55:24
|
|
SDL_waylandevents.c (keyboard_handle_keymap): silenced -Wwrite-strings .
|
|
8a6e48d4
|
2021-11-14T04:40:50
|
|
constified SDL_RegisterApp()
|
|
7dfd22ac
|
2021-11-14T02:32:00
|
|
fix XGetDefault signature - its first and second params are _Xconst
|
|
674f361d
|
2021-11-13T11:44:04
|
|
wayland: Fix memory leaks in clipboard code
|
|
eb3f1462
|
2021-11-12T18:26:15
|
|
x11: Fix memory leak in X11_CreatePixmapCursor()
|
|
3dc7813a
|
2021-11-12T20:47:02
|
|
more whitespace tidy-ups in SDL_os2messagebox.c
|
|
c2dd50a9
|
2021-11-12T08:28:02
|
|
Fixed whitespace
|
|
074e613b
|
2021-11-12T03:03:56
|
|
Fixed typo
|
|
35d90f17
|
2021-11-12T03:00:57
|
|
Better implementation of SDL_SetWindowMouseGrab() and SDL_SetWindowMouseRect() on macOS
|
|
3bf7994f
|
2021-09-27T14:38:12
|
|
Add and use `SDL_FALLTHROUGH` for fallthroughs
Case fallthrough warnings can be suppressed using the __fallthrough__
compiler attribute. Unfortunately, not all compilers have this
attribute, or even have __has_attribute to check if they have the
__fallthrough__ attribute. [[fallthrough]] is also available in C++17
and the next C2x, but not everyone uses C++17 or C2x.
So define the SDL_FALLTHROUGH macro to deal with those problems - if we
are using C++17 or C2x, it expands to [[fallthrough]]; else if the
compiler has __has_attribute and has the __fallthrough__ attribute, then
it expands to __attribute__((__fallthrough__)); else it expands to an
empty statement, with a /* fallthrough */ comment (it's a do {} while
(0) statement, because users of this macro need to use a semicolon,
because [[fallthrough]] and __attribute__((__fallthrough__)) require a
semicolon).
Clang before Clang 10 and GCC before GCC 7 have problems with using
__attribute__ as a sole statement and warn about a "declaration not
declaring anything", so fall back to using the /* fallthrough */ comment
if we are using those older compiler versions.
Applications using SDL are also free to use this macro (because it is
defined in begin_code.h).
All existing /* fallthrough */ comments have been replaced with this
macro. Some of them were unnecessary because they were the last case in
a switch; using SDL_FALLTHROUGH in those cases would result in a compile
error on compilers that support __fallthrough__, for having a
__attribute__((__fallthrough__)) statement that didn't immediately
precede a case label.
|
|
abc12a83
|
2021-11-11T15:58:44
|
|
Revert "Add and use `SDL_FALLTHROUGH` for fallthroughs"
This reverts commit 66a08aa3914a98667f212e79b4f0b9453203d656.
This causes problems with older compilers:
https://github.com/libsdl-org/SDL/pull/4791#issuecomment-966630997
|
|
63ae103c
|
2021-11-11T13:16:34
|
|
wayland: QTWAYLAND_CONTENT_ORIENTATION can support multiple values as bitmasks
|
|
11ae43ca
|
2021-11-11T07:49:38
|
|
Only lock the pointer for mouse relative mode, there isn't really a concept of grab and confinement on iOS
Locking the pointer prevents the on-screen cursor from moving, which isn't what we want with a grab behavior.
Fixes https://github.com/libsdl-org/SDL/issues/4941
|
|
66a08aa3
|
2021-09-27T14:38:12
|
|
Add and use `SDL_FALLTHROUGH` for fallthroughs
Case fallthrough warnings can be suppressed using the __fallthrough__
compiler attribute. Unfortunately, not all compilers have this
attribute, or even have __has_attribute to check if they have the
__fallthrough__ attribute. [[fallthrough]] is also available in C++17
and the next C2x, but not everyone uses C++17 or C2x.
So define the SDL_FALLTHROUGH macro to deal with those problems - if we
are using C++17 or C2x, it expands to [[fallthrough]]; else if the
compiler has __has_attribute and has the __fallthrough__ attribute, then
it expands to __attribute__((__fallthrough__)); else it expands to an
empty statement, with a /* fallthrough */ comment (it's a do {} while
(0) statement, because users of this macro need to use a semicolon,
because [[fallthrough]] and __attribute__((__fallthrough__)) require a
semicolon).
Applications using SDL are also free to use this macro (because it is
defined in begin_code.h).
All existing /* fallthrough */ comments have been replaced with this
macro. Some of them were unnecessary because they were the last case in
a switch; using SDL_FALLTHROUGH in those cases would result in a compile
error on compilers that support __fallthrough__, for having a
__attribute__((__fallthrough__)) statement that didn't immediately
precede a case label.
|
|
eda4c407
|
2021-11-10T12:46:54
|
|
Make sure the X event is an Xkb event before checking the Xkb event type
|
|
98c98362
|
2021-11-10T11:04:51
|
|
Don't clobber the error in SDL_ShowMessageBox() if one has been set at
the platform level
Fixes https://github.com/libsdl-org/SDL/issues/4760
|
|
6c4b4ee7
|
2021-11-10T09:41:43
|
|
Don't assert on API parameters
This causes lots of spam in test automation and it's not clear it's useful to developers. If we need this level of validation, we should add a log category for it.
|
|
fed85778
|
2021-11-10T08:47:39
|
|
Update the orientation and display modes when the display settings change on Windows
Fixes https://github.com/libsdl-org/SDL/issues/1061
|
|
c0f1109b
|
2021-11-10T06:03:01
|
|
Implemented querying the orientation of displays on Windows
|
|
27ce9144
|
2021-11-09T20:51:42
|
|
Send absolute mouse motion when in normal mouse mode and relative mouse motion when in relative mode on iOS
This keeps the SDL cursor in sync with the visible cursor when in normal mouse mode.
|
|
19c129fa
|
2021-11-09T20:32:16
|
|
Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true
in your application's Info.plist in order to get real Bluetooth mouse events.
|
|
d2f75636
|
2021-11-09T11:53:59
|
|
When making the window centered it should use windowed mode size since it doesn't affect fullscreen windows
Fixes bug https://github.com/libsdl-org/SDL/issues/4750
|
|
1fc25bd8
|
2021-11-08T22:04:34
|
|
Properly position the IME window(s) on windows
|
|
ae67c7d2
|
2021-11-09T01:30:00
|
|
Implemented SDL_SetWindowMouseRect() on Wayland
|
|
18e69827
|
2021-11-08T22:29:02
|
|
Fixed Linux build
|
|
881f747d
|
2021-11-09T13:35:18
|
|
Always destroy icon
|
|
7fea557b
|
2021-11-09T12:03:09
|
|
SDL_windowsmouse.c: Remove LR_COPYDELETEORG flag
|
|
67c42cb4
|
2021-11-08T22:16:01
|
|
Fixed Windows build
|