|
7f415ce5
|
2022-09-12T20:09:00
|
|
android: fix some compiler warnings
|
|
d93f9a77
|
2022-09-07T12:33:43
|
|
The new Wii Remote shares the same VID/PID as the Wii U Pro controller
|
|
87f8b6ff
|
2022-09-07T01:21:01
|
|
Don't mess with the state of the Motion Plus extension on Linux
|
|
c28da489
|
2022-09-07T00:52:40
|
|
Fixed build
|
|
638452ec
|
2022-09-07T00:44:13
|
|
Assert that continuous reporting is enabled, so input timeout is a reliable way of detecting Bluetooth connection problems.
|
|
8dfe0e4b
|
2022-09-07T00:41:29
|
|
Removed checks not needed for the Wii U Pro Controller
|
|
4018f35e
|
2022-09-07T00:00:27
|
|
Added left and right sensors for Nintendo Joy-Con and Wii controllers
|
|
30f55a5d
|
2022-09-06T23:33:55
|
|
Added initial support for the Wii Motion Plus extension
This adds a gyro sensor to the Wii controller, and is enabled in standalone and nunchuk mode
|
|
d1fea10c
|
2022-09-05T16:08:15
|
|
Added support for the accelerometer in the Wii Remote
|
|
a61b823d
|
2022-09-05T14:31:25
|
|
Added support for the Wii Remote with the Classic Controller Pro extension
Also changed event order to: buttons, triggers, axes, for consistency with other drivers
|
|
612a86eb
|
2022-09-05T20:47:00
|
|
HIDAPI_DriverPS3_UpdateEffects: kill bad use of & operator on effects[]
|
|
b00e1b1b
|
2022-09-05T10:01:28
|
|
Added support for a ShanWan PS2 -> PS3 USB converter to the HIDAPI driver
|
|
5770e87c
|
2022-09-02T13:57:59
|
|
Fixed regression handling touchpad input with PS5 controllers using the original shipping firmware
|
|
253f6a91
|
2022-09-02T11:49:06
|
|
Variable renaming for consistency
|
|
5002624e
|
2022-09-02T11:41:19
|
|
Fixed crash when extension controllers are hotplugged
|
|
7df571ff
|
2022-09-02T11:37:16
|
|
HIDAPI_DumpPacket() takes a const memory pointer
|
|
b6d23d21
|
2022-09-02T11:21:51
|
|
Fixed interactions with the Linux Wiimote driver
|
|
0c984360
|
2022-09-02T20:02:56
|
|
SDL_hidapi_wii.c: fix a -Wshadow warning
|
|
b6b3fb00
|
2022-09-02T09:59:32
|
|
This was intended to be Uint8
|
|
5be157b3
|
2022-09-02T19:33:40
|
|
SDL_hidapi_wii.c: fix -Wpointer-sign warnings
|
|
54356f41
|
2022-09-02T09:03:44
|
|
Wii: fixed trigger axis reporting for the Wii U Pro Controller
|
|
a35642fa
|
2022-09-02T08:58:21
|
|
Wii: don't bother reading the extension type for the Wii U Pro controller, we already know what it is
|
|
c3ecb9d0
|
2022-09-02T08:48:36
|
|
Wii: re-request the status if we get a communication error
|
|
0c24b46e
|
2022-09-02T18:55:00
|
|
SDL_hidapi_wii.c: fix build in c89 mode.
|
|
9874fc4e
|
2022-09-02T08:47:15
|
|
Reconnect as a different controller if the Wii extension hardware changes
|
|
5f3cb549
|
2022-09-02T08:28:28
|
|
Updated Wii support with @tellowkrinkle's changes in https://github.com/tellowkrinkle/SDL/commit/2f288e9d5bf596756f92b6c3c983b79dc783eac6
|
|
785d784a
|
2022-09-01T22:30:05
|
|
Set the output value for ParseExtensionResponse() in all return cases
|
|
046aaa2d
|
2022-09-01T21:37:26
|
|
Use auto calibration for the Wii Nunchuk thumbstick axis values
|
|
8381e008
|
2022-09-01T21:13:16
|
|
Handle hotplugging of Wii controller extensions
|
|
396411c0
|
2022-09-01T20:27:34
|
|
Added mapping for the Wii Nunchuk extension
|
|
e19b36d8
|
2022-09-01T19:29:20
|
|
Initial support for the Wii Remote with Nunchuk extension
|
|
c887cb02
|
2022-09-01T16:23:32
|
|
Added the hint SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED to control whether the player LED should be lit on the Nintendo Wii controllers
Also fixed the Y axes on the Wii U Pro controller, and various formatting cleanup
|
|
0ffaf5b8
|
2022-09-02T02:04:20
|
|
SDL_hidapi_wii.c: fix build in c89 mode and builds using watcom compiler
|
|
c72e14e8
|
2022-09-01T15:29:01
|
|
Added initial support for Wii controllers (thanks @tellowkrinkle!)
|
|
7861f924
|
2022-08-31T13:34:43
|
|
Removed debug print statements
|
|
62f2379e
|
2022-08-31T13:24:23
|
|
Try up to 20 times to read the controller type
It takes a while for Joy-Cons to initialize when plugged in via the Nintendo Joy-Con Charging Grip.
|
|
cdaafcec
|
2022-08-30T14:56:11
|
|
The Kinvoca Joy-Cons are handled by the Joy-Con driver, not the Switch Pro driver.
|
|
b2c3237b
|
2022-08-30T14:14:38
|
|
Added support for the Kinvoca Joy-Cons
These report their VID/PID as a Nintendo Switch Pro controller, but they are actually left/right Joy-Cons. We'll fix up the joystick GUID so applications can handle them appropriately.
|
|
b2ac758f
|
2022-08-29T17:33:00
|
|
Added support for the Hori Fighting Stick Alpha to the HIDAPI driver
|
|
e8cb4da7
|
2022-08-26T12:28:33
|
|
Add utility function to detect if SDL is inside a sandbox
Refactor the previous sandbox check in a standalone function that also
includes Snap support.
Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
|
|
f1aa8434
|
2022-08-25T21:51:20
|
|
Don't report rumble capability for Nintendo Online controllers
|
|
babaa7d2
|
2022-08-24T16:10:47
|
|
Fixed PS3 accelerometer values on little endian systems
|
|
1fc7f681
|
2022-08-24T06:38:36
|
|
Document that it's not possible to use the HIDAPI driver for PS3 controllers on Windows
|
|
645b0f6a
|
2022-08-24T01:30:29
|
|
Enable HIDAPI PS3 support by default on macOS
|
|
3d62ebdb
|
2022-08-24T00:34:30
|
|
Fixed HIDAPI PS3 support on macOS
|
|
aaee6e24
|
2022-08-23T22:56:32
|
|
Added missing file
|
|
b6f96b69
|
2022-08-23T22:45:37
|
|
Initial HIDAPI driver support for the PS3 controller
|
|
277b033e
|
2022-08-22T19:28:21
|
|
Refactor joystick GUID creation
|
|
c1e08739
|
2022-08-22T16:46:55
|
|
Added the CRC of the joystick name to the GUID
This will make it possible to have mappings for different controllers
that have the same VID/PID. This happens frequently with some generic
controller boards that have been reused in many products.
Fixes https://github.com/libsdl-org/SDL/issues/6004
|
|
5a3adbfd
|
2022-08-19T11:11:25
|
|
Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED to control whether the player LED is set on Xbox 360 controllers
|
|
52b6899a
|
2022-08-19T11:11:23
|
|
Added hints for more fine grained control over HIDAPI Xbox controller support
|
|
9670d2bb
|
2022-08-15T17:27:33
|
|
Make sure we hold the joystick lock when disconnecting a HIDAPI joystick
This prevents crashes when calling SDL joystick API functions from a different thread while disconnection is happening.
See https://github.com/libsdl-org/SDL/issues/6063 for a more thorough review of joystick locking.
|
|
e49321ce
|
2022-08-10T08:20:54
|
|
Fixed double-free in combined HIDAPI controller code
|
|
9ff498e7
|
2022-08-10T06:00:30
|
|
Make HIDAPI_JoystickOpen() more robust against internal logic errors
Fixes https://github.com/libsdl-org/SDL/issues/6030
|
|
8e782876
|
2022-08-09T21:30:11
|
|
Fixed spamming the controller with reset IMU commands when they are failing
|
|
eab27b90
|
2022-08-09T17:58:42
|
|
Make sure Switch controller initialization is synchronous and start the input timeout then
|
|
1db7d33d
|
2022-08-09T17:04:26
|
|
Recover from Bluetooth devices temporarily out of range
|
|
6d012b2a
|
2022-08-09T16:54:11
|
|
Better fix for rescanning devices after read failure
|
|
483a010f
|
2022-08-09T15:39:39
|
|
Fixed accidentally deadlocking the rumble thread with combined Joy-Cons
Also added more accurate check for sensor data. At least one axis will always have acceleration because of gravity.
|
|
5d63a3d4
|
2022-08-09T14:06:49
|
|
Re-enumerate devices if a read fails
This allows combined Joy-Con devices to immediately separate if one of them is disconnected
|
|
da50f1bd
|
2022-08-09T14:05:43
|
|
Bluetooth devices can recover from over a second of dropped reports
|
|
824f2d46
|
2022-08-09T13:41:58
|
|
Added a second hint SDL_HINT_JOYSTICK_HIDAPI_JOYCON_HOME_LED to control the Home button LED on Nintendo Joy-Con controllers separately from Nintendo Switch Pro controllers
|
|
8aa6922f
|
2022-08-09T13:25:52
|
|
Fixed detecting Bluetooth disconnection on Nintendo Switch controllers
|
|
201484ff
|
2022-08-09T09:03:28
|
|
Don't duplicate the serial number twice if a child doesn't set one
|
|
d90c0d41
|
2022-08-09T09:00:29
|
|
Include the child serial numbers in the serial number for a HIDAPI combined device
|
|
df537a7c
|
2022-08-09T00:18:19
|
|
SDL_GameControllerSetPlayerIndex(gamecontroller, -1) means turn off the player LED if possible
|
|
5545be85
|
2022-08-08T23:44:50
|
|
The player LED index wraps for PS5 controllers, like it does for other controller types
|
|
6204ae50
|
2022-08-08T20:09:49
|
|
Restart the IMU if the controller stops sending gyro/accel data
|
|
d58bec72
|
2022-08-08T17:19:12
|
|
Fixed Joy-Con gyro axes in mini-gamepad mode
|
|
47ebf008
|
2022-08-08T08:35:56
|
|
Fixed shadow variable warning
|
|
87825972
|
2022-08-08T08:22:20
|
|
Added SDL_GameControllerType enumeration for Nintendo Switch Joy-Con controllers
|
|
52bf5b1d
|
2022-08-06T10:34:19
|
|
Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED to control whether the player LED is set on Nintendo Switch controllers
|
|
4a9ceb7b
|
2022-08-04T11:33:36
|
|
The HORIPAD S uses the Xbox 360 protocol on all platforms and shows up as multiple styles of controller, depending on what model you have.
|
|
28c01955
|
2022-08-04T10:46:37
|
|
Fixed button mapping for the HORIPAD S
This controller actually comes in at least two flavors: a GameCube controller and an arcade pad, neither of which should have the face buttons remapped.
|
|
43b90484
|
2022-08-04T00:40:38
|
|
Retry a little longer when writing to the Nintendo Joy-Con Charging Grip
|
|
dfd2c574
|
2022-08-03T22:27:43
|
|
Removed unused variable
|
|
c84dea09
|
2022-08-03T22:12:21
|
|
Fixed detecting the controller type of controllers over USB
|
|
ba297f12
|
2022-08-03T21:46:01
|
|
Use the Nintendo controller type to determine whether to always use button labels
|
|
946f4777
|
2022-08-03T21:33:38
|
|
Don't set Bluetooth controllers to wired power level
|
|
57c3b2c9
|
2022-08-03T21:31:12
|
|
Don't rely on the device VID/PID to get the Nintendo controller type
The Nintendo Online Sega Genesis controller reports the SNES VID/PID over Bluetooth. This is a more robust way of handling future controllers as well, so let's go with this instead.
Also use full reports over Bluetooth, and don't report gyro for Nintendo Online classic controllers.
|
|
b6aadb16
|
2022-08-03T20:38:33
|
|
Added k_eSwitchDeviceInfoControllerType_N64 to ESwitchDeviceInfoControllerType
|
|
bdfb32de
|
2022-08-03T20:30:58
|
|
Added some additional Nintendo controller types to ESwitchDeviceInfoControllerType
|
|
5d50fa52
|
2022-08-03T19:39:36
|
|
Fixed timeout opening the Nintendo Joy-Con Charging Grip
Sometimes opening the right Joy-Con takes a little longer for some reason
|
|
29cdb2c9
|
2022-08-03T18:01:10
|
|
Added support for the Nintendo Switch Joy-Con Charging Grip
|
|
a8120104
|
2022-08-03T13:53:49
|
|
The Nintendo Online classic controllers and Joy-Cons shouldn't show up as Switch Pro controllers
|
|
8ab9dc8b
|
2022-08-03T13:18:00
|
|
Fixed crash if Joy-Cons are disabled while a combined Joy-Cons controller is open
|
|
bcdef4aa
|
2022-08-03T13:07:47
|
|
Added separate hints for Nintendo Online classic controllers and Joy-Cons
This allows them to be enabled/disabled separately from Switch Pro HIDAPI support
|
|
59a104b8
|
2022-08-02T15:00:55
|
|
Do not pass NULL to memcpy
ReadJoyConControllerType calls WriteSubcommandSync with pbuf=NULL
|
|
42b23207
|
2022-08-02T14:42:25
|
|
Fix memory leak of children for combined JoyCon
|
|
aee179e4
|
2022-07-28T21:50:20
|
|
Removed debug output
|
|
875b737c
|
2022-07-28T21:39:32
|
|
Added support for the Nintendo Online NES Controllers to the HIDAPI driver
|
|
ab967475
|
2022-07-28T19:38:38
|
|
Greatly improved Nintendo Joy-Con support using the HIDAPI driver
* Added support for mini-gamepad mode for Joy-Con controllers, matching the mapping for hid-nintendo on Linux and iOS 16
* Added the ability to merge left and right Joy-Con controllers into a single Pro-style controller
* Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS to control this merging functionality
* Removed the hint SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS
|
|
dfed862a
|
2022-07-28T19:35:46
|
|
Fixed variable shadow warning
|
|
2fa2f9ff
|
2022-07-28T19:22:27
|
|
Greatly improved Nintendo Joy-Con support using the HIDAPI driver
* Added support for mini-gamepad mode for Joy-Con controllers, matching the mapping for hid-nintendo on Linux and iOS 16
* Added the ability to merge left and right Joy-Con controllers into a single Pro-style controller
* Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS to control this merging functionality
* Removed the hint SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS
|
|
def60ce6
|
2022-07-27T19:20:42
|
|
Fixed the name of the HIDAPI Joy-Con controller for consistency with other drivers
|
|
a169259f
|
2022-07-27T09:05:02
|
|
Actually we don't need to unlock to send k_eSwitchProprietaryCommandIDs_ForceUSB since we don't wait for reply
|
|
c51464d9
|
2022-07-27T09:00:39
|
|
Put the Nintendo Switch Pro controller back into enhanced mode as needed
Fixes https://github.com/libsdl-org/SDL/issues/3450
|
|
a423848e
|
2022-07-25T11:26:18
|
|
Allow floating point values for SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED
This allows setting the brightness of the home LED on Nintendo Switch Pro controllers, in the range 0.0 - 1.0.
This can be updated at runtime by setting the hint dynamically.
Fixes https://github.com/libsdl-org/SDL/issues/3787
|
|
3ab1e303
|
2022-07-24T15:29:42
|
|
joystick: Refactor and fix a few bugs in Shield HIDAPI driver
- CMD_CHARGE_STATE was checking the seqnum instead of the payload
- Off-by-one error in size validation for command payload
- Unused payload space was left uninitialized in output report
|
|
be3a945a
|
2022-07-20T11:05:55
|
|
Added support for the 8BitDo Ultimate Wired Controller for Xbox
|